Stephen Kerschbaumer

Game Designer, 3D Artist, Programmer

stephenkerschbaumer@gmail.com

Hey, I'm Stephen, a game designer based in Vancouver, BC and an undergraduate at Simon Fraser University's School of Interactive Arts and Technology. I think I make cool things, I hope you do too.


Proficient in...
Software: Unity, Godot, Maya, Blender, Adobe Suite, MS Office Suite
Languages: C#, Java, JavaScript

More about me!

Versus Purgatory

Game Designer, Programmer, 3D Artist & Animator, Director

Unity, Blender

A micro-roguelike shoot-em-up with mind-bending gameplay in which the player explores a dungeon, controlling two characters at the same time.

In Bloom

Game Designer, Developer, Level Designer, UX, and SFX

A VR puzzle game built in Unity, in which the player bonds with a magical creature, bringing life back to a post-apocalyptic city.

Borbo's Quest

Game Designer, Programmer, Artist, Director

A cute and charming puzzle/adventure game built for the original GameBoy handheld console. The game was liscened to the online games platform CoolMath Games, where it has recieved much acclaim.