Stephen Kerschbaumer

Game Designer, 3D Artist

stephenkerschbaumer@gmail.com

Hey, I'm Stephen, a game designer based in Vancouver, BC and an undergraduate at Simon Fraser University's School of Interactive Arts and Technology. I think I make cool things, I hope you do too.


Proficient in...
Software: Unity, Godot, Maya, Blender, Adobe Suite
Languages: C#, Java, JavaScript

More about me!

In Bloom

Game Designer, Developer, Level Designer, UX, and SFX

A VR puzzle game built in Unity, in which the player bonds with a magical creature, bringing life back to a post-apocalyptic city.

Borbo's Quest

Game Designer, Programmer, Artist, Director

A cute and charming puzzle/adventure game built for the original GameBoy handheld console. The game was liscened to the online games platform CoolMath Games, where it has recieved much acclaim.

Harmony: Ocean Conductor VR

Lead Programmer, Game Designer

An immersive VR experience created using Unity, in which players explore a magical underwater environment where they have the ability to compose music by directing sealife using a magical wand.